Software
Software careers involve every aspect of getting computers and other electronic equipment to perform the functions they were designed or programmed to do.
Technical writers are responsible for the organizing, writing, and editing of scientific and technical materials. Technical publications include instructional materials, technical manuals, and product documentation. Read more...
As a software design and delivery professional you will interview clients and users to get the information you need to determine the information and systems needs of an organization, what are the software and hardware solutions to meet these needs. Read more...
Computer programmers write, modify, integrate and test computer code for microcomputer and mainframe software applications, data processing applications, operating systems-level software and communications software. Read more...
Applications programmers write the software to handle specific jobs within an organization and may also add simple programming to existing packaged software to develop certain systems. Read more...
As a Technical Architect you will be responsible for designing, developing, evaluating and integrating business applications, technical environments, information warehouses, operating systems, databases, and telecommunication networking. Read more...
As a systems programmer, you will work with code used to define a particular operating system and sometimes, low-level machine language. You will write, maintain and update the programs that control the overall operation of an entire computer system. Read more...
As a systems analyst you will use your knowledge and skills to solve computer problems and ensure that computer technology meets the specific needs of an organization. Read more...
An Art Director in game design is responsible for the overall look and feel of the game being produced, both in the way the player interacts with the game and the way the player interacts with his environment. An Art Director in Game Design will often be responsible for both the active and the passive art in the game, and will work with an art team to produce the best adapted look for the game they are trying to create. Read More...